A grid-based heist. You move horizontally and vertically through rooms lined with static cannons, and you can only leave a level once every gold chest has been collected — each one takes a moment of holding the button, which is exactly the moment you are most exposed.
The cannons fire along their row or column and warn you first in traffic-light colours, then need a moment to cool down. Your dash covers five tiles at once and carries you through a shot untouched, so the game becomes a matter of reading the warnings and committing at the right instant. Keyboard and controller are both supported, with freely configurable keys.