Juice Shack

by Jaronim Pracht and Zainab Mohamed Basheer

Submission to Godot Wild Jam #92

Screenshot of Juice Shack

A deduction puzzle best described as Wordle with fruit. Fill five slots on the cutting board, submit your juice and read the feedback: right fruit in the right place, right fruit in the wrong place, or not in the recipe at all. Each fruit is available in limited quantities, so guessing has a cost.

The team sums it up as Mastermind meeting resource management. Fruit is dragged and dropped into the five slots, feedback appears immediately, and a fruit basket lets you recover two fruits once per level — the safety net that makes an expensive guess survivable. Several levels follow, each with its own recipe and less room for error.