Summer Semester 2026

Fourteen games, all built in Godot and all playable in the browser. The whole course took part in Godot Wild Jam #92 early in the semester — for almost everyone involved their first published game — and the final projects were presented to the public at the iExpo on 1 July 2026.

Screenshot of Hexwarden

Hexwarden

by Jaro Winkelhausen, Artur David and Meik Schürmann

A Vampire Survivors-inspired survival game — the fruit your enemies drop decides which spell your cauldron fires.

Play in browser →

Screenshot of Grand Brew Delivery

Grand Brew Delivery

by Bastian Triendl and Nalin Caswell

A fast-paced top-down arcade racer — gather ingredients across the city and deliver to the bar before the foam settles.

Play in browser →

Screenshot of Spacebar

Spacebar

by David Groys, Emirhan Soyyigit and Oliver Klag

Run a bar on a rocket: memorise the drink order, dodge asteroids, and keep your reputation intact.

Play in browser →

Screenshot of Coffee break

Coffee break

by Vincent Knapp, Benedek Kovacs and Luise Münchgesang

A timed office runner — fetch exactly what the boss asks for, before the break is over.

Play in browser →

Screenshot of Juice Shack

Juice Shack

by Jaronim Pracht and Zainab Mohamed Basheer

A deduction puzzle best described as Wordle with fruit — and every fruit is available in limited quantities.

Play in browser →

Screenshot of Drink it, please!

Drink it, please!

by Thilo Thum, Martin Streile and Pascal Staufer

Point-and-click alchemy in a grim medieval town — listen to the patient, then mix a remedy from your shelf.

Play in browser →

Screenshot of Pixel Battle Racers

Pixel Battle Racers

by Vincent Knapp, Tobias Heid and David Groys

A local split-screen arcade racer for two players, steered from the car's perspective rather than the screen's.

Play in browser →

Screenshot of SURAKI

SURAKI

by Benedek Kovacs and Luise Münchgesang

A puzzle platformer on an island where travelling through time is the only way past most obstacles.

Play in browser →

Screenshot of Ghost Delivery

Ghost Delivery

by Jaronim Pracht and Zainab Mohamed Basheer

A stealth game with an inverted premise — you are invisible, but the objects you carry are not.

Play in browser →

Screenshot of Shadow of Ninbot

Shadow of Ninbot

by Emirhan Soyyigit and Oliver Klag

A 2D stealth platformer — climb a guarded dojo from the cellar to the roof without ever being seen in the light.

Play in browser →

Screenshot of Dream Diet

Dream Diet

by Bastian Triendl and Nalin Caswell

A roguelike in a procedurally generated dream dungeon where the food fights back and your weight drives every trade-off.

Play in browser →

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