You are an alien running a bar on a rocket, dodging asteroids and mixing drinks at the same time. Approach the customer, memorise the fruit order including its sequence, then pick the right cards from a grid — all against the clock and while protecting your ship. Bad service costs reputation.
The screen is split and both halves run at once: on the right you fly, dodge and take orders mid-flight; on the left you mix them. Nothing pauses, so the next recipe has to be in your head while you are still evading. Recipes grow more complex over time — hits cost lives, wrong drinks cost reputation, and the game ends when you can no longer keep up.